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Mega Man 10

Posted: Thu Dec 17, 2009 10:32 am
by Reist
It's been announced. Nice and old-school - the way mega man should be.
http://www.joystiq.com/2009/12/09/ninte ... r-wiiware/

I'd buy this anyway, but SHEEP MAN!!! gives me more incentive.
Image

Re: Mega Man 10

Posted: Fri Dec 18, 2009 4:30 pm
by JonPorobil
Awe. Some.

Re: Mega Man 10

Posted: Mon Mar 01, 2010 5:28 pm
by Reist
holy balls this game is hard.

Re: Mega Man 10

Posted: Tue Mar 02, 2010 6:55 am
by ujnhunter
I need to wait awhile to read more reviews and get more info on this one... because I'm in the camp that believes the only good Mega Man games were 1, 2 & 9... so if this game is anything like any of the others... ahem... 3, 4, 5, 6, 7 or 8... then I do not want to waste my money... I'd feel dirty... :P

Re: Mega Man 10

Posted: Fri Mar 05, 2010 4:00 pm
by JonPorobil
It just finished downloading. Here we go....

Re: Mega Man 10

Posted: Fri Mar 05, 2010 4:51 pm
by JonPorobil
WHY IS SHEEPMAN'S STAGE A COMPUTER?

Re: Mega Man 10

Posted: Fri Mar 05, 2010 5:59 pm
by JonPorobil
*weeps*

Re: Mega Man 10

Posted: Fri Mar 05, 2010 11:17 pm
by Reist
Generic wrote:*weeps*
Have you passed any levels yet? I made it through four and I'm almost ready to give up.

Re: Mega Man 10

Posted: Fri Mar 05, 2010 11:39 pm
by JonPorobil
Holy mother of Mister Rogers this is WAY harder than Mega Man 9.

Mega Man 9 had an item shop, which I never used. In Mega Man 10, I can't make it through two bosses without shopping for E-tanks.

By relying heavily on the item shop, I managed to beat all 8 bosses and make it most of the way through Dr. Wily's castle (is that a spoiler? :roll: ), but I'm completely out of lives and refills by the time I get to the replays of the bosses. Giving up for the night.

Re: Mega Man 10

Posted: Mon Mar 08, 2010 6:37 pm
by JonPorobil
WHAT DO YOU MEAN THERE'S A HARD MODE

Re: Mega Man 10

Posted: Tue Mar 09, 2010 3:46 pm
by JonPorobil
WHY IS THERE A HARD MODE